Full Name: Zombee Scorpio Danus Species: Avalonian
Gender: Male Career: Starfleet Tactical Officer
Rank(Grade): Fleet Admiral (60) Command: U.S.S. Strongbow
Height: 6’7” Weight: 210 Lbs
Zombee is from the planet of Avalon. Avalon is located in the Klingon-Federation Neutral Zone. The strategic location of the planet has caused both the Klingon Empire and the Federation to send diplomatic envoys to curry favor and try and get a military presence.
Avalonian Politics is based around a feudalistic society of families owing allegiances to other families. Regional power blocks have formed, with the Mountain and Desert Clans holding the greatest power. The Federation has gained the most favor with the Desert Clans. The Desert Clans have even begun sending family scions to be trained at Starfleet Academy. Zombee is from one of the Desert Clans, to be exact the Zombee Clan.
Avalonian naming convention is that your Clan name is first, then your Family name and then your Given name. Zombee is one of the few Family scions that choose to remain in Starfleet after his academy training. His standing in his family is low, and so he was not forced to return to home.
Research and Development
Beams Level 20 Cannons Level 19 Engineering Level 20
Ground Weapons Level 20 Projectiles Level 16 Science Level 15
Shields Level 15
Diplomacy Rank 4 Science Rank 4 Engineering Rank 4
Military Rank 4 Exploration Rank 4 Espionage Rank 4
Medical Rank 4 Colonial Rank 4 Trade Rank 4
Development Rank 4 Recruitment Rank 4
Standings with the Special Units:
Task Force Omega Tier V Nukara Strikeforce Tier V
New Romulus Tier V Dyson Joint Command Tier V
8472 Counter-Command Tier V Delta Alliance Tier V
Iconian Resistance Tier V
Starfleet Academy Record:
Starship Attack Patterns 9 Starship Energy Weapons 9
Starship Maneuvers 6 Starship Stealth 0
Starship Energy Weapon Specialization 6 Starship Weapons Training 9 Starship Projectile Weapons 6 Starship Targeting Systems 6 Starship Threat Control 0 Starship Projectile Weapon Specializations 6
Driver Coil 9 Structural Integrity 7
Starship Electro-Plasma Systems 6 Starship Engine Performance 6
Starship Armor Reinforcements 6 Starship Batteries 0
Starship Subsystem Repair 0 Starship Impulse Thrusters 6
Starship Hull Plating 6 Starship Auxiliary Performance 0
Starship Hull Repair 6 Starship Warp Core Efficiency 6
Starship Warp Core Potential 6 Starship Shield Performance 6
Starship Weapon Performance 9
Science and Operations Systems:
Starship Flow Capacities 0 Starship Power Insulators 0
Starship Graviton Generators 0 Starship Inertial Dampers 0
Starship Countermeasure Systems 0 Starship Shield Emitters 6
Starship Shield Systems 6 Starship Particle Generators 0
Starship Sensors 0 Starship Subspace Decompiler 0
Tactical Officer Ground Skills:
Grenades 6 Combat Specialist 6
Special Forces 6 Squad Command 6
Advanced Tactics 0 Weapon Proficiency 6
PS Generator 6 Threat Control 0
Willpower 6 Combat Armor 6
Avalonians are a tall thin reptaloids. The Desert Clans have blue skin with yellow spots and are known to have head spikes and claws. They are covered in scales and have no hair. Their heads are large and oval. Psionic abilities are known to appear in the species but are not common. They are omnivores with a preference towards meats over vegetables.
Accurate Astrophysicist Deft Cannoneer Crippling Fire
Efficient Captain Elusive Point Blank Shot
Living Hull Techie Warp Theorist
Reciprocity Greedy Emitters The Best Defense Command Frequency
Advance Targeting Systems Enhanced Armor Penetration
Precision Auxiliary Power Configuration-Offense
Deadly Aim Energized Nanites
Lethality Disabling Strikes
Quantum Singularity Manipulation Bio-Molecular Shield Generator
Refracting Tetryon Cascade Deploy Sensor Interference Platform
Command Officer 30 (P) Intelligence Officer 1
Pilot 7 Commando 15 (S)
Body: Iconian Resistance Armor Mk XII VR
Shields: Iconian Resistance Personal Shield Mk XII VR
Kit: Counter-Command Tactical Kit Mk XI [Will]x3 [Undine] VR
Modules: Rally Cry Mk IX R
Battle Strategies Mk IX R
Chroniton Jolt VR
Cryo Grenade Mk XII VR
Photon Grenade Mk XIII R
Weapons: Iconian Resistance Pulsewave Assault Mk XII VR
Zephram Cochrane Shotgun Mk XIII [CrtD][CrtH] R
Devices: Polytrinic Acid Horta R
Shard of Possibilities VR
Paradox Corrector E
Solanae Tribble E
Name: U.S.S. Strongbow Designation: NCC-92959
Class: Ferengi Nandi Warship
Fore Weapons: Wide Arc Antiproton Dual Heavy Cannons Mk XIV [Acc][Arc][Dmg] VR
Radiant Antiproton Dual Heavy Cannons Mk XIV [Acc][CrtD][Dmg] VR
Advanced Radiant Quantum Torpedo Launcher Mk XII VR
Advanced Radiant Antiproton Dual Heavy Cannons Mk XIV VR
Aft Weapons: Radiant Antiproton Turret Mk XIV [CrtD][Dmg]x2 VR
Radiant Antiproton Turret MkXII [Acc][CrtH][Dmg] VR
Radiant Antiproton Turret Mk XII [Acc][CrtD][CrtH] VR
Omni-Directional Antiproton Beam Array Mk XIII [Acc][Arc][Dmg] VR
Tactical Consoles: Antiproton Mag Regulator Mk XII Unc
Prefire Chamber Mk XII VR
Antiproton Mag Regulator Mk XII Unc
Antiproton Mag Regulator Mk XII Unc
Antiproton Mag Regulator Mk XI Unc
Science Consoles: Metaphasic Solar Capacitor E
Sustained Radiant Field Mk XII VR
Emitter Array Mk XI R
Emitter Array Mk XII Unc
Engineering Consoles: Energy Signature Dampener Mk XII [+ResPolAn] VR
Parametallic Hull Plating Mk XI R
Deflector: Iconian Resistance Deflector Array Mk XIII VR
Impulse Engines: Iconian Resistance Hyper-Impulse Engines Mk XIII VR
Warp Core: Iconian Resistance Hyper Injection Warp Core Mk XIII VR
Shields: Iconian Resistance Resilient Shield Array Mk XIV VR
Notable Crew Members:
Commander Memak’kiclan First Officer Jem’Hadar Tactical Officer
Joined his crew after the Dominions Lost Fleet returned to our timeline. Zombee choose him to be his first after his missions in Undine Fluidic Space.
Commander Kel Chief Tactical Officer Breen Tactical Officer
Kel joined his crew after the events in Defarian space. Defected from the Breen because of the attacks on civilian ships did not sit well with his understanding of Breen Ideology. Kel was interrogated by Zombee. Once freed, Kel got us in contact with the Breen Underground that is opposing the current regime. Kel, in return, asked to be stationed with Fleet Admiral Zombee. Zombee agreed and made him Chief of Security after promoting Memak’kiclan to First Officer. He has now been moved to Chief Tactical Officer with the move to the new command and the addition of Intelligence branch.
Commander Lameran Chief Medical Officer Reman Science Officer
Lameran was working for Obisek in the Reman rebellion. After Vice Admiral Zombee helped the Reman rebels escape the wrath of the Tal Shiar and proved Hakeev’s true ties with the Iconians, Lameran requested of Obisek and Zombee if he could come work for him. Zombee agreed and put him in charge of his science division. A post he has held since he was brought onboard. With a new command comes a shift in responsibilities and he now heads the medical teams.
Commander Syoet Chief of Operations Android Engineering Officer
Syoet was requisitioned by Vice Admiral Zombee through Starfleet Command as a replacement Chief Engineer after the last one was reposted to Command School to become a ship’s captain. She has been very good at integrating many new technologies into the U.S.S. Sorrick. Since they have now moved to the USS Flickenger, she has taken the Chief of Operations position.
Commander Oyjoepek Chief of Security Rigellian Tactical Officer
Oyjoepek was assigned to Fleet Admiral Zombee after he started encountering the Elachi in Romulan Republic space. The previous Chief Tactical Officer was reassigned to another ship at request of Zombee. She has served in that role since then and has received high praised from Memak’kiclan and Zombee. Now aboard the USS Flickenger she is charge of Security and the new Captains Away Team.
Commander Sylija Captain’s Away Team Rigellian Tactical Officer
Sylija requested to be assigned to Vice Admiral Zombee. She passed over ship command positions for this posting that carries no titles. Her motivations for requesting this posting is unclear at this time. She currently heads Fleet Admiral Zombee’s Personal Away Team.
Commander Alan Jon Crisler Chief Engineer Human Engineering Officer
Crisler has been working for Vice Admiral Zombee since before the Reman Rebellion incidents. He has served as the Chief of Operations for most of that time. He was switched to Chief Engineer when Zombee took command of the USS Flickenger.
Commander Miranda Whitely Syler Chief Science Officer Human Science Officer
Syler has been Zombee’s Ship’s Doctor since he took command of the U.S.S. Marks. As one of the few Doctors that know Avalonian physiology, this was expected and understandable.
Commander Nelen Exil Captains’s Away Team Voth Science Officer
Exil is a recent addition to the crew of the U.S.S. Sorrick. He defected from his people after they tried to kill him for feeding us information about the Solonae Dyson Sphere and how it functions. Exil and Zombee had struck up a bond during those communicades. He was rescued by Zombee once Exil made a run for it from his people. Exil serves on the U.S.S. Sorrick as a scientific expert on the Solonae Dyson Sphere and Voth Technology. He is also Part of Zombee’s Personal Away Team. He continues this role on the USS Flickenger.
Commander Meghan Theresia Mazzarino Captain’s Away Team Human Tactical Intel Officer
Meghan is part of Starfleets new push to explore and collect data on the Delta Quadrant. Meghan has been assigned to Fleet Admiral Zombee’s Personal Away Team.
Commander Sturt Chief of Intelligence Vulcan Science Intel Officer
Sturt has been assigned to the USS Flickenger to coordinate and collate the information gathered while in the Delta Quadrant. He leads the team assigned to do this.
Commander Soebi Captain’s Away Team Trill Engineering Intel Officer
Soebi has joined the USS Flickenger as an Intelligence asset. She now serves on the Captain’s Away Team for the purpose of gathering intel from computer systems.
Commander Nhey’silia Kobali Engineering Command Officer
Nhey’silia asked Fleet Admiral Zombee directly to join his ship through the Officer Exchange program. She had encountered him during his latest away mission on Kobali Prime.
Commander Davro Hierarchy Science Intel Officer
Davro was assigned to Fleet Admiral Zombee as part of The Delta Alliance Officer Exchange Program. Outside of his knowledge of the Delta Quadrant, Davro has not been assigned any position and currently helps out in the Medical Bay.
Commander Scot Photonic Engineering Officer
Scot is a photonic officer added to the crew during the Iconian War. He has helped upgrade the ship systems to improve the combat effectiveness.