Full Name: Zombee
Scorpio Danus Species: Avalonian
Gender: Male Career: Starfleet
Tactical Officer
Rank(Grade): Fleet Admiral (60) Command: U.S.S. Strongbow
Height: 6’7” Weight: 210
Lbs
Biography:
Zombee is from the planet of
Avalon. Avalon is located in the Klingon-Federation Neutral Zone. The strategic
location of the planet has caused both the Klingon Empire and the Federation to
send diplomatic envoys to curry favor and try and get a military presence.
Avalonian Politics is based
around a feudalistic society of families owing allegiances to other families.
Regional power blocks have formed, with the Mountain and Desert Clans holding
the greatest power. The Federation has gained the most favor with the Desert
Clans. The Desert Clans have even begun sending family scions to be trained at
Starfleet Academy. Zombee is from one of the Desert Clans, to be exact the
Zombee Clan.
Avalonian naming convention is
that your Clan name is first, then your Family name and then your Given name.
Zombee is one of the few Family scions that choose to remain in Starfleet after
his academy training. His standing in his family is low, and so he was not
forced to return to home.
Research and Development
Beams Level 20 Cannons Level 19 Engineering Level 20
Ground Weapons Level 20 Projectiles Level 16 Science Level
15
Shields Level
15
Commendations:
Diplomacy Rank 4 Science Rank
4 Engineering Rank 4
Military Rank 4 Exploration Rank 4 Espionage Rank 4
Medical Rank 4 Colonial Rank
4 Trade Rank 4
Development Rank 4 Recruitment Rank 4
Standings with the Special Units:
Task
Force Omega Tier
V Nukara Strikeforce Tier V
New Romulus Tier V Dyson Joint Command Tier V
8472 Counter-Command Tier V Delta Alliance Tier
V
Iconian Resistance Tier V
Starfleet Academy Record:
Tactical
Systems:
Starship Attack Patterns 9 Starship Energy Weapons 9
Starship Maneuvers 6 Starship Stealth 0
Starship Energy Weapon Specialization 6 Starship Weapons Training 9 Starship
Projectile Weapons 6 Starship Targeting Systems 6 Starship
Threat Control 0 Starship Projectile Weapon
Specializations 6
Engineering Systems:
Driver Coil 9 Structural Integrity 7
Starship Electro-Plasma Systems 6 Starship
Engine Performance 6
Starship Armor Reinforcements 6 Starship Batteries 0
Starship Subsystem Repair 0 Starship Impulse Thrusters 6
Starship Hull Plating 6 Starship Auxiliary Performance 0
Starship Hull Repair 6 Starship Warp Core Efficiency 6
Starship Warp Core Potential 6 Starship Shield Performance 6
Starship Weapon Performance 9
Science and Operations Systems:
Starship Flow Capacities 0 Starship Power Insulators 0
Starship Graviton Generators 0 Starship Inertial Dampers
0
Starship Countermeasure Systems 0 Starship
Shield Emitters 6
Starship Shield Systems 6 Starship Particle Generators 0
Starship Sensors 0 Starship Subspace Decompiler 0
Tactical Officer Ground Skills:
Grenades 6 Combat Specialist 6
Special Forces 6 Squad Command 6
Advanced Tactics 0 Weapon Proficiency 6
PS Generator 6 Threat Control 0
Willpower 6 Combat Armor 6
Biological Traits:
Avalonians are a tall thin
reptaloids. The Desert Clans have blue skin with yellow spots and are known to
have head spikes and claws. They are covered in scales and have no hair. Their
heads are large and oval. Psionic abilities are known to appear in the species
but are not common. They are omnivores with a preference towards meats over
vegetables.
Personal Traits:
Accurate Astrophysicist Deft
Cannoneer Crippling
Fire
Efficient Captain Elusive Point Blank Shot
Living Hull Techie Warp
Theorist
Starship Traits:
Reciprocity Greedy Emitters The Best Defense Command Frequency
Space Reputation:
Advance Targeting Systems Enhanced
Armor Penetration
Precision Auxiliary
Power Configuration-Offense
Ground Reputation:
Deadly Aim Energized
Nanites
Lethality Disabling
Strikes
Active Reputation:
Quantum Singularity Manipulation Bio-Molecular
Shield Generator
Refracting Tetryon Cascade Deploy
Sensor Interference Platform
Specializations:
Command
Officer 30 (P) Intelligence Officer 1
Pilot 7 Commando 15 (S)
Gear:
Body: Iconian
Resistance Armor Mk XII VR
Shields: Iconian
Resistance Personal Shield Mk XII VR
Kit: Counter-Command
Tactical Kit Mk XI [Will]x3 [Undine] VR
Modules: Rally Cry
Mk IX R
Battle
Strategies Mk IX R
Chroniton
Jolt VR
Cryo
Grenade Mk XII VR
Photon
Grenade Mk XIII R
Weapons: Iconian
Resistance Pulsewave Assault Mk XII VR
Zephram
Cochrane Shotgun Mk XIII [CrtD][CrtH] R
Devices: Polytrinic
Acid Horta R
Shard
of Possibilities VR
Paradox
Corrector E
Solanae
Tribble E
Command:
Name: U.S.S. Strongbow Designation: NCC-92959
Class: Ferengi Nandi
Warship
Fore Weapons: Wide Arc Antiproton Dual Heavy
Cannons Mk XIV [Acc][Arc][Dmg] VR
Radiant
Antiproton Dual Heavy Cannons Mk XIV [Acc][CrtD][Dmg] VR
Advanced
Radiant Quantum Torpedo Launcher Mk XII VR
Advanced
Radiant Antiproton Dual Heavy Cannons Mk XIV VR
Aft Weapons: Radiant
Antiproton Turret Mk XIV [CrtD][Dmg]x2 VR
Radiant
Antiproton Turret MkXII [Acc][CrtH][Dmg] VR
Radiant
Antiproton Turret Mk XII [Acc][CrtD][CrtH] VR
Omni-Directional
Antiproton Beam Array Mk XIII [Acc][Arc][Dmg] VR
Tactical Consoles: Antiproton
Mag Regulator Mk XII Unc
Prefire
Chamber Mk XII VR
Antiproton
Mag Regulator Mk XII Unc
Antiproton
Mag Regulator Mk XII Unc
Antiproton
Mag Regulator Mk XI Unc
Science Consoles: Metaphasic
Solar Capacitor E
Sustained
Radiant Field Mk XII VR
Emitter
Array Mk XI R
Emitter
Array Mk XII Unc
Engineering Consoles: Energy
Signature Dampener Mk XII [+ResPolAn] VR
Parametallic
Hull Plating Mk XI R
Deflector: Iconian
Resistance Deflector Array Mk XIII VR
Impulse Engines: Iconian
Resistance Hyper-Impulse Engines Mk XIII VR
Warp Core: Iconian
Resistance Hyper Injection Warp Core Mk XIII VR
Shields: Iconian
Resistance Resilient Shield Array Mk XIV VR
Notable Crew Members:
Commander
Memak’kiclan First Officer Jem’Hadar
Tactical Officer
Joined his crew
after the Dominions Lost Fleet returned to our timeline. Zombee choose him to
be his first after his missions in Undine Fluidic Space.
Commander Kel Chief
Tactical Officer Breen Tactical
Officer
Kel joined his
crew after the events in Defarian space. Defected from the Breen because of the
attacks on civilian ships did not sit well with his understanding of Breen Ideology.
Kel was interrogated by Zombee. Once freed, Kel got us in contact with the
Breen Underground that is opposing the current regime. Kel, in return, asked to
be stationed with Fleet Admiral Zombee. Zombee agreed and made him Chief of
Security after promoting Memak’kiclan to First Officer. He has now been moved
to Chief Tactical Officer with the move to the new command and the addition of
Intelligence branch.
Commander Lameran Chief Medical Officer Reman Science Officer
Lameran was
working for Obisek in the Reman rebellion. After Vice Admiral Zombee helped the
Reman rebels escape the wrath of the Tal Shiar and proved Hakeev’s true ties with
the Iconians, Lameran requested of Obisek and Zombee if he could come work for
him. Zombee agreed and put him in charge of his science division. A post he has
held since he was brought onboard. With a new command comes a shift in
responsibilities and he now heads the medical teams.
Commander Syoet Chief of Operations Android Engineering Officer
Syoet was
requisitioned by Vice Admiral Zombee through Starfleet Command as a replacement
Chief Engineer after the last one was reposted to Command School to become a ship’s
captain. She has been very good at integrating many new technologies into the U.S.S.
Sorrick. Since they have now moved to the USS Flickenger, she has taken the
Chief of Operations position.
Commander Oyjoepek Chief of Security Rigellian Tactical Officer
Oyjoepek was
assigned to Fleet Admiral Zombee after he started encountering the Elachi in
Romulan Republic space. The previous Chief Tactical Officer was reassigned to
another ship at request of Zombee. She has served in that role since then and
has received high praised from Memak’kiclan and Zombee. Now aboard the USS
Flickenger she is charge of Security and the new Captains Away Team.
Commander Sylija Captain’s Away Team Rigellian Tactical Officer
Sylija requested
to be assigned to Vice Admiral Zombee. She passed over ship command positions
for this posting that carries no titles. Her motivations for requesting this
posting is unclear at this time. She currently heads Fleet Admiral Zombee’s
Personal Away Team.
Commander Alan Jon Crisler Chief Engineer Human Engineering Officer
Crisler has been
working for Vice Admiral Zombee since before the Reman Rebellion incidents. He
has served as the Chief of Operations for most of that time. He was switched to
Chief Engineer when Zombee took command of the USS Flickenger.
Commander Miranda Whitely Syler Chief Science Officer Human Science Officer
Syler has been
Zombee’s Ship’s Doctor since he took command of the U.S.S. Marks. As one of the
few Doctors that know Avalonian physiology, this was expected and
understandable.
Commander Nelen Exil Captains’s Away Team Voth
Science Officer
Exil is a recent
addition to the crew of the U.S.S. Sorrick. He defected from his people after
they tried to kill him for feeding us information about the Solonae Dyson
Sphere and how it functions. Exil and Zombee had struck up a bond during those
communicades. He was rescued by Zombee once Exil made a run for it from his
people. Exil serves on the U.S.S. Sorrick as a scientific expert on the Solonae
Dyson Sphere and Voth Technology. He is also Part of Zombee’s Personal Away
Team. He continues this role on the USS Flickenger.
Commander Meghan Theresia
Mazzarino Captain’s Away Team Human
Tactical Intel Officer
Meghan is part
of Starfleets new push to explore and collect data on the Delta Quadrant.
Meghan has been assigned to Fleet Admiral Zombee’s Personal Away Team.
Commander Sturt Chief of
Intelligence Vulcan
Science Intel Officer
Sturt has been
assigned to the USS Flickenger to coordinate and collate the information
gathered while in the Delta Quadrant. He leads the team assigned to do this.
Commander Soebi Captain’s Away Team Trill Engineering Intel
Officer
Soebi has joined
the USS Flickenger as an Intelligence asset. She now serves on the Captain’s
Away Team for the purpose of gathering intel from computer systems.
Commander Nhey’silia Kobali Engineering
Command Officer
Nhey’silia asked
Fleet Admiral Zombee directly to join his ship through the Officer Exchange
program. She had encountered him during his latest away mission on Kobali
Prime.
Commander Davro Hierarchy
Science Intel Officer
Davro was
assigned to Fleet Admiral Zombee as part of The Delta Alliance Officer Exchange
Program. Outside of his knowledge of the Delta Quadrant, Davro has not been
assigned any position and currently helps out in the Medical Bay.
Commander Scot Photonic
Engineering Officer
Scot is a
photonic officer added to the crew during the Iconian War. He has helped
upgrade the ship systems to improve the combat effectiveness.
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